Experience includes 3D computer character and creature animation for
feature films and games.   Additional experience in rigging, modeling,
technical direction, art direction, and programming.
Professional Experience
2K Games, Novato, California
   2014 - 2015
   Character Animator

Gazillion Entertainment, San Mateo, California
   2006 - 2013
   Marvel Heroes, Fortune Onlin
   Character Animator, Rigger

The Orphanage, San Francisco, California
   2005 2006
   The Host
   Character Animator

Electronic Arts, Redwood City, California
   Lord of the Rings: The Third Age
   Character Animator

Nigel Productions, San Francisco, California
   The Wild
   Character Animator
   Previsualization Character Animator

Maxis/Digital Fauxtography
   Sim City 4

Ronin Entertainment, Novato, California
   2000 - 2002
   Bruce Lee: Quest of the Dragon
   Lead Animator

Industrial Light + Magic, San Rafael, California
   1998 - 1999
   Star Wars: The Phantom Menace
   Character Animator

   1997 - 1998
   Small Soldiers
   Character Animator

   1996 - 1997
   Character Animator

   Mars Attacks!
   Character Animator

   Jedi Knight  (LucasArts game in conjunction with ILM)
   Character Animation Development

Amazing Media, San Anselmo, California
   Mummy: Tomb of the Pharaoh
   Art Director, Modeler, Animator, Technical Director

   Frankenstein: Through the Eyes of the Monster
   Modeler, Animator, Technical Director

Center for Electronic Art, San Francisco, California
   1988 - 1994
   Computer graphics instructor, modeler, animator
   and technical director for various commercials and
   publications, programming experience (C, Renderman
   shaders), wrote and updated technical documentation

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